A full run through of creating a mountain landscape to use with a made from scratch master terrain material in UE4. Creating a low res mesh and a series of terrain masks in World Machine and Zbrush to drive different terrain effects for UE4 Dynamic mountain landscapes. Finishing with additional skybox tree and cloud techniques to bring a full sense of epic scale and flexible composition opportunities for any mountain vista scenario.
Intermediate Level, you should be familiar with the basic menus and workflows with, World Machine, Zbrush, Photoshop, and Unreal Engine 4
- 120 minute walk through covering the entire mountain vista creation in World Machine and Zbrush and material set up in UE4
- 1080 Resolution
- World Machine and Zbrush source files and targa textures for Mountains
-Mountain master material setup and material instances for use in UE4 (4.20 and higher)
-Additional Textures for skybox trees and clouds
-Basic meshes for Mountain, Skybox tree, and cloud plane
-Textures for tilling terrain for snow, mountain rock, and grassy tundra to use for large scale landscapes.
Personal, Indie, and Studio Licenses are available. Personal licenses do NOT apply to companies.
*Digital products are non-refundable