My name is Florian Neumann and I'm a 3D Artist for Videogames! I have worked on various Titles like Forza Horizon, Overwatch, Farming Simulator and many more. You can see my best Stuff on my Artstation Site! Today I want to share some of my knowledge with you, more specifically I want to show you how to create realistic looking Assets for Videogames!
If you have any questions, suggestions or comments feel free to contact me directly on Artstation or leave a comment in the Ratings & Reviews section!
I hope you will enjoy it and hopefully learn something as well! :)
Special thanks to Martin Posch, for sharing his awesome Camera Movement scripts!
Had to change an URL in the Links.txt because the Link to an PDF changed. Thanks to Daniel Robnik for letting me know!
20| Release v.1.1 | Standard Use License | 3 months ago
Great and easy to follow tutorial..the choose design subject kept me engaged and I appreciate the workflow tricks. But the best part of this training for me...was the author providing formats that could be used in other DCC and clear explanations that could be adapted to my DCC of choice (Blender)
Recommended. Looking forward to more...