Creating Realistic Winchester 1837 Rifle in Blender and Substance 3D Painter Tutorial
If you have ever wondered how to produce a high-quality weapon in high-end games like "RED DEAD REDEMPTION 2",In During 5 hour Unnarated course you will learn how to build a winchester 1837 Rifle from scratch in Blender and render it in Marmoset Toolbag also you will learn how to UV unwrap inside Blender
"This is a creation Process from Modeling to Render with no narration "
This Course updated with 96 min new content
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"Please read all the information before buy" I have provided all the necessary information along with the preview video, also "please give honest rate to the course" this course is meant to be for those who are familiar with Maya and Substance 3D Painter, already , Thank you
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General Covered Steps:
- Modeling optimized polygon model inside Blender 2.92
- Subdive modeling procedure
- UV unwrapping inside Blender
- Preparing Model for Texturing Process and Exporting to Painter
- Creating Material Exact Like the reference inside Substance 3d Painter
- Making lighting and Material inside Marmoset Toolbag4 for Rendering
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