If you have ever wondered how to produce a high-quality props in high-end games like "Crysis 2 Remastered", During in this 15 hour Unnarated in depth course you will learn how to build a military barrier from scratch in MAYA 2024,Texturing with Substance 3D Painter and render it in Marmoset Toolbag 4 also you will learn how to advance UV unwrap with Mayas own Unfold3d
In general if you want to have a nice job in future in AAA game studios you need to learn industry standard 3D and texture packages like MAYA and Substance 3D Painter and you need to learn how to model from scratch to texture and render
If you are a beginner you may find this tutorial hard to follow so I strongly suggest you to take some introduction courses to substance painter and MAYA with that said you may have no issue to follow Marmoset Toolbag section or rendering there is everything clear and marmoset is a uncomplicated software
"This is a creation Process from Modeling to Render with no narration "
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"Please read all the information before buy" I have provided all the necessary information along with the preview video, also "please give honest rate to the course" this course is meant to be for those who are familiar with Maya and Substance 3D Painter, already , Thank you
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"You Spending money to develop your skills plenty of steps higher than the other artists don't hesitate"
This course worth more than money you pay
I keep standard license price low that it will accessible by more people
General Covered Steps:
-
15 hour Total Length
- Modeling inside MAYA 2024
- UV unwrapping inside MAYA
- Preparing Model for Texturing Process and Exporting to Painter
- Creating Material Exact Like the reference inside Substance 3d Painter
- Making lighting and Material inside Marmoset Toolbag4 for Rendering
Substance 3D Painter Exclusive Covered Features:
- 5 hour and 20 min just Texturing from Total 15 Hour Tutorial length
- Creating Advanced Hard Surface Metal with Patterns
- Advanced Wear and Tear
- Using anchor point feature to add more detail to surface
- Advanced Moveable Decal Hard Surfacing
Main Features:
- Texturing Completely inside Popular Substance 3D Painter in depth
- Rendering With Popular Marmoset Toolbag 4
- Creating a High Poly Modern Game Prop from Scratch
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15 Hour Unnarrated Video Content
- Learning hard surface techniques from a industry skilled artist
- Reference took from a famous game By CRYTEK STUDIO
- Problem Solving
- Step by Step workflow
- Standard Creating prop workflow
- Start from Scratch
- Each Phase of Creating categorized
- Recorded in 1080p Resolution and 60fps
Other Tutorials You Might Find Interested:
Creating Explosive Device in 3Dsamx and substance 3D painter tutorial: https://www.artstation.com/a/31833472
Creating a Pipe Hammer Weapon in Maya and Substance 3D Painter Tutorial : https://www.artstation.com/a/31441802
Creating 80s Tape Recorder from Start to Finish : https://www.artstation.com/a/30994639
Creating SCI-FI Power Charger Machine Process Tutorial in Blender : https://www.artstation.com/a/30476829
Weapon Crate Creation Process in MoI 3D : https://www.artstation.com/a/28139096
Creating iPhone 14 Pro Process in Blender Tutorial : https://www.artstation.com/a/27740431