Creating Photo Realistic Crane Hook in Blender and Substance 3D Painter
If you have ever wondered how to produce a high-quality Scene asset in Movies, During in this 6 hour Unnarated in depth course you will learn how to build a Realisic optimized poly "CRANE HOOK" from scratch in Blender,Texturing with Substance 3D Painter and render it in Marmoset Toolbag 4
In general if you want to have a nice job in future in AAA game studios you need to learn industry standard 3D and texture packages like Blender and Substance 3D Painter and you need to learn how to model from scratch to texture and render
If you are a beginner you may find this tutorial hard to follow so I strongly suggest you to take some introduction courses to substance painter and Blender with that said you may have no issue to follow Marmoset Toolbag section or rendering there is everything clear and marmoset is a uncomplicated software
"This is a creation Process from Modeling to Render with no narration "
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"Please read all the information before buy" I have provided all the necessary information along with the preview video, also "please give honest rate to the course" this course is meant to be for those who are familiar with Blender and Substance 3D Painter, already , Thank you
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General Covered Steps:
- 5 Hour and 47 min length in 19 videos
- Modeling inside Blender according to "AAA" games and movies poly Budget
- UV unwrapping inside Rizom UV
- Preparing Model for Texturing Process and Exporting to Painter
- Creating Material Like the reference inside Substance 3D Painter
- Making lighting and Material inside Marmoset Toolbag4 for Rendering
- Problem Solving
- Step by Step workflow
- Standard Creating prop workflow
- Start from Scratch
- Each Phase of Creating categorized
- Recorded in 1080p Resolution and 60fps
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