This resource pack contains 80 Height / Alpha Maps, generated primarily with GIMP render filters built around sine and/or cosine functions, then edited further in manual fashion to resemble patterns, rope & weaves, decorative motifs, metallic surfaces etc.
All maps are tileable & seamless, high res lossless 4K (4096 x 4096 pixels) 16-bit grayscale PNGs.
Useful for:
– CG Concept Art
– Semi-procedural workflow
– Adding complexity to your 3D Models
– Applying as channel maps (metalness, roughness, bump etc.) to your PBR Materials
– Alpha Brushes / Stencil work in your 3D Sculpting Software of choice
– Anything else you see fit :)
Compatible with software such as:
3D-Coat, Blender, 3DsMax, Maya, Mudbox, Cinema4D, Quixel Mixer, Substance Painter, Substance Designer, Zbrush etc.
EXTENDED COMMERCIAL LICENSE additionally includes Normal Maps for every displacement, in both OpenGL and DirectX formats.
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Free DEMO Files:
https://drive.google.com/drive/folders/1QITfneI4Su5ng9PFZWgaTqYR3QaKeicT?usp=sharing
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Other sets in this series:
Set-A : https://www.artstation.com/a/14193043
Set-C : https://www.artstation.com/a/14250356
Set-D : https://www.artstation.com/a/14353625