Modular M4A1 asset suitable for games and realtime rendering engines.
Triangle count: 45176
Split into 10 parts (Barrel, Buttstock, Handguard, IronsightRear, IronsightFront, LowerReciever, UpperReciever, Magazine, Muzzle, Pistolgrip).
Material naming convention: Type_Model
Texture naming convention: Material_Texturetype;
Texture format: .png 8bit, 16bit normals; Texture Types: AO, DirectXNormal, Albedo(with alpha), Roughness, Metallness; Specularity converted map included
For use on an unlimited number of commercial projects with no limits on sales or views.Learn More