Sci-fi Power Charger Machine Modeling Process Tutorial
in this extensive 10+ hour Unnarated tutorial you will learn how to create a optimized high poly game prop modeling like "Wolfenstein II the new colosus Power Charger Machine" No skipping no fast forward all steps recorded from Blockout phase to texturing and rendering all of process done in blender and you don't need to learn any other software or tools and in the end you can create a high quality realistic prop exact like the tutorial poster preview If you are looking for to learn how to create a high poly game prop in modern games like Wolfenstein II then this tutorial is for you and worth for every dollar that you pay
"This is a creation Process from Modeling to Render with no narration "
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"Please read all the information before buy" I have provided all the necessary information along with the preview video, also "please give honest rate to the course" this course is meant to be for those who are familiar with Blender and Substance 3D Painter, already , Thank you
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"You Spending money to develop your skills plenty of steps higher than the other artists don't hesitat"
This course worth more than money you pay
FREE CHAPTER:
I keep standard lisence price low that it will accesible by more people
General Covered Steps:
- Block out General shape of the Model or Prop
- Changing Simple Block outs to Final Realistic model
- Adding Small Details Like Bolt and Nuts
- Creating Material Exact Like the reference
- UV unwrapping needed Parts For Decals
- Assighning Texture Decals to the UV unwrapped Places
- Setting up light and camera to have final rendered images
Main Features:
- Creating a High Poly Modern Game Prop from Scratch
- 10+ Hour Of Unnarrated Content video
- Learning a lot of hard surface techniques from a industry skilled artist
- Reference took from a famous game By Bethesda Machine Games studio
- Problem Solving
- Step by Step workflow
- Standard Creating prop workflow
- Start from Scratch
- Each Phase of Creating Separrated
- Recorded in 2K Resolution
Note: Main reference photo was created by "Matthias develtere" at Bethesda Machine Games studio" Senior3D Artist you can check his portfolio on Artstation with link below : https://www.artstation.com/devmatt
Some of my other tutorial you may find interesting:
iPhone 14 Pro Creation Process in Blender Tutorial : https://www.artstation.com/a/27740431
Weapon Crate Creation Process in MoI 3D and Substance 3D Painter : https://www.artstation.com/a/28139096
Delonghi Coffee Machine Creation in 3Ds Max : https://www.artstation.com/a/27935563