What does it do:
The interface allows you to select any number of objects within Maya and populate them into an interactive panel for batch Alembic exporting.
Within the panel you can:
- Customise the auto generated output directory and name of your assets,
- Choose a source for automated frame range definition.
- Manually modify the frame range on a per asset basis as needed.
- Choose from a number of available flags. Some of which have been set by default to give good results in a single click.
- Save your customised setting layouts on a per project basis.
The run button will then export all selected Animation into the alembic (.abc) format.
Watch the Video Demo:
Why use alembic:
Aside from easy transfer between packages, this format can be leveraged for faster playback in scene and quicker renders by skipping evaluation of complex rigs, deformers and simulations.
How to use it:
Select the group containing each of your character or animated object's mesh.
Run the script.
Make any desired changes in the UI.
Installation Instructions: (Drag-and-Drop)
Open Maya and view the shelf that you want to add the tool to.
Drag and drop the "abc_port.py" file into your Maya session.
The tool will appear on your current shelf.
Release Notes
- Released extended licensing options for studios.