The GN ZBrush/Maya Import/Export Tool is a script package to quickly import and export files in ZBrush and Maya.
This tool will give you the ability to quickly switch between Maya and ZBrush, importing and exporting multiple objects at once and doing so at a much faster speed than ZBrush plugin GoZ which tends to be slow and unreliable, especially when working with a large number of objects. This tool also offers a couple of different options and allows to import/export in both MayaAscii and OBJ format.
For more info, check out my thread on polycount: https://polycount.com/discussion/221574/gn-zbrush-maya-import-export-tool
For an overview of this tool, check out my video demonstration on Vimeo:
UPDATE ABOUT ZBRUSH 2021.5:
The issue with MayaAscii file format has been resolved in the latest version of ZBrush 2021.5.1
Make sure to install this version before using my plugin.
ABOUT ZBRUSH 2021.5:
It seems like Pixologic broke something with the Maya exporter in ZBrush 2021.5 and, unfortunately, my plugin will not work with this file format until a patch comes in. They are aware of the issue and will fix it as soon as possible. In the meantime, I recommend to either not upgrade ZBrush to version 2021.5 or change the plugin file format to OBJ if you already installed the update. Sorry for the inconvenience and hopefully, my plugin will work properly with MayaAscii file format in the next version of ZBrush.
• Fixed wrong operation when exporting "Visible" subtools with "Single-File" option in ZBrush