64 square kilometers. With it’s dark red atmosphere it gives the sense of being trapped on violent, red hot planet, with little chance of survival. Suitable for some survival, alien world discovery, sci-fi adventure and more plots of this kind.
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Features
• 1x1 Meters Vertex Density - Explanation
• Surface customization through material instance parameters
• Controllable distance based landscape tessellation
• Large Scale Landscape Ambient Occlusion
• Library of custom plug and play functions
- Global Normal Variation
- Distance Tessellation
- Displacement Fade
- Distance Fade
- Mask Modifier
- Cloud Panner
- Mixer
• 64 Square Kilometers of playable area
• Dynamic 2D atmosphere mist sphere
• Dynamic Layered Cloud shadows
• Heightmap based layer blending
• Paintable landscape layers
• Dynamic 2D mist plane
• Background mesh
Technical Details
PBR: Yes
Texture size: Up to 8K
Engine: Unreal Engine 4
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
[1] Landscape
[7] Materials
[8] Material Instances
[11] Material Functions
[16] Textures
[4] Meshes
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