🔴CAUTION: BEFORE PURCHASING, CHECK VARIANTS AND LICENSES CAREFULLY and READ THE DESCRIPTION🔴
**(NOTE: the videos are not narrated, its a screen recording with shortcuts display)**
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In this tutorial, we cover the entire process of modeling, unwrapping, and texturing an Mr Bean cars.
You must have basic knowledge of this software to follow correctly.
✅ +13 hours full tutorial (Modeling,Unwrapping,Texturing)
✅ Clean topology
✅ 4K textures in PNG
✅ Car and Sofa models & Textures
Tutorial pack contains:
-
Modeling(Blender)
- Unwrapping(RizomUV)
- Texturing(Substance 3d painter)
Modeling Part: +10 hours of the process of modeling in Blender software. Everything is clear, and you can follow up easily on the modeling process.
Unwraping Part: +2 hours of unwrapping in Rizom UV. The UVs are clean and tidy. Before starting the texturing process, it must have a proper UV and we use RizomLab for this part. For large objects, you should open your project with different techniques to avoid low quality resolution after the texturing part!In this part, we use udims technique for this objects.
Texturing Part: +1.5 hours of Texturing in the Substance Painter. Now it's time to Substance Painter and start the texturing process. In substance, we start with the UV tiles option in the project and manage material for udims method. In substance painter with uv tiles, you can paint and texture all the tiles together.
Prerequisite Basic knowledge of the software used ( how to navigate and work with primary functions in them.)
NOTE: the videos are not narrated, its a screen recording with shortcuts display
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Softwares Used:
- Blender
- RizomUV
- Substance Painter
Textures pack contains:
3D models pack contains:
-
Car (Blend, FBX, OBJ)
- Sofa (Blend, FBX, OBJ)
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Car Mesh properties:
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Vertices: 252.539
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Triangles: 501.391
Sofa Mesh properties:
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Vertices: 41.135
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Triangles: 85.824
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🔴Warning: Read and check all types of licenses carefully before purchasing 🔴
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🔹 Free Tutorial:
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