3D model of an female wolf made in Blender (.Blend) that I named Trinity, Rig and Fur only in blender, other formats only model mesh
=========================TEXTURES=================================
Body Texture: 3840x3840
Head Texture: 3840x3840
Eye Resolution: 2756x2756
=========================NormalMaps=================================
Mappings applied to tongue, nose, eyes, jaw , mouth inside (Normal map, Heitgh, roughness map)
============================RIG=====================================
the model has rig (using B-Bones) with full face rig (shown in test video)
the model has drivers for (eyes blinking, mouth, nose, breathing)
rig only available in blender
===========================MODEL===================================
Mesh: ( Body , eyes , tonque , teeth )
Body Polygons: 13912
===========================RENDER===================================
The model is being rendered in cycles (With some post processing settings)
=============================FUR=====================================
The model contains 15 Fur divisions ( Hair Particle system )
(Body,mouth,head,paws,tail etc...)
============================FORMATS==================================
The model is native to Blender 3.2 and other formats like ( .FBX .OBJ .STL .DAE )