8K Scan Material of an Engelmann Spruce Trunk
Fully Seamless and includes PBR maps for both Metallic/Roughness & Specular/Gloss workflows. Also includes OpenGL Normal(Y+) & a DirectX Normal(Y-) for your needed use.
- HEIGHT16 (16Bit Height Map)
All maps are PNGs.
Includes zips for 8K, 4K, and 2K versions in case you need smaller than 8K for your project.
Includes the RAW Scan Textured Model that was use to bake the color map for this material. It is the RAW model straight from Metashapes so it is not cleaned and is rotated 90 degrees on the x axis. Lowered the original 16K scanned color map to 8K for the file.
Also including a .unitypackage file for unpacking quickly and already setup in Unity 2020.3.25 and later. In the package there are additional URP & HDRP packages for setup in whichever version you are using.