High-Quality Procedural Skin Infection Shader
Created entirely in Substance Designer with a fully customizable parameter system.
This advanced material allows full control over infection effects including veins, blood, gashes, and layered skin damage.
Designed to create realistic or stylized organic surfaces with rich detail and high flexibility.
🧬 Features
Fully procedural and seamless
Advanced parameter control (Enable/Disable individual effects)
Includes veins, blood, gashes, and infection layers
Adjustable intensity, contrast, scale, and randomness
Wet organic surface with realistic depth
High-quality PBR workflow
Includes Base Color, Roughness, Normal, Height, and Ambient Occlusion maps
Suitable for Blender, Unreal Engine, Unity, Maya, and other 3D applications
Ideal for horror, creatures, aliens, gore, medical scenes, and cinematic VFX
📦 What’s Included:
🔹 SBSAR File (Fully customizable)
🔹 4K High-Quality Textures
🔹 Substance Designer (.SBS) Source File (Editable & Learnable)
🔹 Ready-to-use Unreal Engine Scene/Project
🔹 Fully Tileable & Game-Ready
⚙️ Key Advantages
🔹 Fully Procedural & Non-Destructive Workflow
🔹 Real-Time Adjustable Parameters
🔹 Optimized for Game Engines
🔹 Clean and Organized Graph Structure
🔹 Easy to Use and Customize
🎬 Presentation
A cinematic showcase scene is included to demonstrate the material behavior in a real environment.
Individual material previews are also provided for better understanding of each effect layer.
💡 Perfect For
Environment Artists
Character Artists
Game Developers
VFX & Cinematic Creators
Technical details
Number of Materials:1 Materials
Number of Material Instances: 1 Master Materials & 1 Materials Instnaces
Number of Textures: 5 Textures
Texture Resolutions: 4096x4096
Supported Development Platforms: