Do you want to learn how to make stylised environments for films and games?
Then I welcome you to my "Learn to Make Stylised Environments in Blender & UE5" course.
About Me:
My name is Arash Aref. I am a 3d artist and educator, interested in games and educating games, especially environment art and lighting. I have had a lot of happy students. So if you want to be one of them, join me in this journey.
By the End Of This Course, You Will Be Able To:
You will be able to plan and execute a fully stylised environment from beginning to the end.
You will be able to use different softwares, like blender, Zbrush, Substance 3d Designer, Substance 3D Painter, and Unreal Engine 5.
How to turn a semi-realistic environment to a stylised one, by doing a lighting pass in UE5.
What You Will Learn:
Create a stylised result by learning how to exaggerate.
Rendering Stylised Environments.
Creating Stylised Materials.
How to reuse stuff, to save time in production
Creating kits for a lot of purposes
Creating stylised foliage
Course Project Overview:
We will start by talking about stylisation and how to distinguish a stylised art from a realistic one and learn some simple rules to create stylised art. Then we go over references and plan a road map for the project and brainstorm ideas. We take those ideas and convert them to a blockout, to see that the ideas are going to be fine and working. Then we convert those blockout to modular kits, to be more efficient and faster at creating content. We learn how to make stylised materials, meshes, foliage and how to render the scene to look stylised.
Who is This Course For?
Who is Not The Ideal Student For This Course?
This course is not designed for absolute Blender beginners.
What Are The Requirements Or Prerequisites For Taking This Course?
Join Me Now:
So if you want to make stylised environments for films and games, then join me now, and take your skills to the next level. Don't forget that investing in yourself will pay for the rest of your life. Hope to see you in the course.