The product includes:
- Unity project - HDRP URP Built-in
- UE4.19 project
- Base mesh
- Textures
- Separated meshes
UE video preview
Unity preview
Please note that the model may differ depending on the engine, so please carefully look at the images and video previews related to the engine you are working in.
In case of questions please contact darypalasky@gmail.com
images are rendered in UE5
Disclamer
The scene and animation pose in the preview are not included in the project
Feature:
-
54 Face blend shapes/morph target (supporting LiveLink Face from Apple)
- 6 ready-made facial emotions
- 25 Face blend shapes/morph target customization
- Cloth/hair physics simulation
- Blood mask:
- Face 8
- Hands 1
- Changing color Skin/Eyes/Hair/Cloth
- Changing the dress/hair length
Polycount:
- Polygons: 24248 - 48759
- Vertices: 26910 - 69757
- Triangles: 35898 - 82233
Technical Details UE
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
The model has a UE5 Skeleton
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of Animations:-
Animation types (Root Motion/In-place):-
Number of characters: 1
Vertex counts of characters: 26910-69757
Number of Materials and Material Instances: 20
Number of Textures: 68
Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes:
For blueprint to work correctly you need (if you plan to use third person movement) to import the Third Person Template UE4, this will load the required movement bindings into your project, after which the Third Person Template can be deleted.
In case you do not plan to use third person movement, please delete the parameters responsible for movement in Blueprint.