One modular kit for building a whole range of fantasy castles - and the dungeons beneath them. Over 200 assets, including modular building parts, props, effects, and customizable shaders.
From a lone highland watchtower to a sprawling clifftop stronghold, from the great hall down to the cellars: every piece works indoors and out, so a single set carries you through all of it.
All in, the pack holds over 200 assets: 142 modular building prefabs, 54 props, plus foliage and cliffs. Models ship with LODs, colliders and custom lightmap UVs, and the foliage is compatible with Unity Terrain and UE Landscape. Shaders let you tint and recolor structures to match your palette, while tileable textures with variants keep large surfaces from repeating. A set of effects (fire, fog, godrays, falling leaves, wind trails) adds atmosphere, and a hand-painted skybox sets the scene.
** Unity: Supports Built-in Render Pipeline and URP for 2022.3.62 & above, including Unity 6 **
** Unreal Engine: Works with UE 5.4+. This product supports Lumen for Unreal Engine 5.0+. **
Everything works for both first- and third-person. The pack includes the demo scene from the trailer (Unity and UE only) and documentation to get you started. Character from the video is not included.
Files in this package:
- 1 Unity package file (2022.3.62 & above, including Unity 6)
- 1 Unreal Engine project zip file (UE 5.4+)
- 1 Blender source file with all the models (no demoscene for Blender)
- ZIP of all models (FBX and textures)
- Documentations for Unity and UE
Features:
3D Assets:
- 142 modular building prefabs
- 54 prop prefabs
- 13 foliage assets
- 2 cliff assets
- All models have custom lightmap UVs, 3 LOD levels (where needed) and colliders
- All foliage assets are compatible with Unity Terrain and UE Landscape
Textures:
- 13 tileable textures including variations
- 3 terrain textures - grass, ground, pavement
- 1 hand-painted skybox texture
- 1 texture atlas for foliage (except tree leaves)
- 9 texture atlases for props
- Normal maps, emission maps and PBR maps
Shaders:(compatible only with Unity & UE)
Custom shaders for Unity were created using Amplify Shader Editor.
- 3 PBR shaders for modular assets and props
- 2 shaders for glass (transparent and opaque)
- 2 shaders for foliage
- 1 triplanar top projection shader for cliffs
- 1 flag shader for wind
- 1 shader for fire
FX:(compatible only with Unity & UE)
- Fire
- Fog
- Falling tree leaves
- Particles
- Godrays
- Wind trails
Please note: This package was created in Unity 2022.3.62, 6000.1.17, and UE 5.4, so lighting and post-processing effects may look different in newer versions. All screenshots were captured using the Unity URP version.
Character from video (not included): Stylized Character_Archer by Dreams Studio.
Technical Details:
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Number of meshes: 203
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Modularity: follows a 4x4 unit grid, walls are 3 units high
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Textures: 31 Base Color Textures including 3 Terrain Textures, 1 Skybox Texture, 6 FX Textures, 29 Normal Maps, 24 PBR Maps, 2 Mask Textures, 1 light cookie texture
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Texture dimensions: 1 8192x4096, 2 4096x4096, 3 2048x4096, 82 2048x2048, 3 1024x1024, 2 512x512, 1 64x64
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Polygon count modular assets: LOD0 8 - 9256 tris
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Polygon count props: LOD0 30 - 11584 tris
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UV mapping: Yes
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Lightmap UVs: Yes
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LOD: Yes (for most assets, where needed), 3 LODs
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Colliders: Yes
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Rigging: No
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Animations: Yes (Wind Trails)
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Documenation: PDF inside Unity project and link to PDF inside UE demo map