See that face? I'll show you how to make it. Based on Guts from Berserk.
Follow me in these series of videos, over 2.5 hours total, where i will show you how i create my characters. Look at my Instagram too see my work: gutscg
Below are the softwares i usually use, but you can follow my steps in your favorite program, like Blender for example.
Software used: Autodesk Maya 2024, Arnold Renderer, The Foundry Mari, The Foundry Nuke, Pixologic ZBrush and Photoshop.
Note: Resources like the textures from TexturingXYZ are paid and separate. Also, this is not a beginner tutorial but you will learn a lot.
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COURSE CONTENT (Tutorial)
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Part 1: Basic look at the modeling.
Part 2: Texturing in Mari.
Part 3: Displacement Workflow.
Part 4 - 1: Simple SSS Workflow.
Part 4 - 2: Specular and Roughness.
Part 5 - 1: XGEN Hair.
Part 5 - 2: XGEN Hair.
Part 6: Rendering.
Part 7: Post Production.
Project Files: Links and the 3D models face used in the tutorial.
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SCENE CONTENT (Scene)
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Maya file. Includes the complete model of my character and the material networks. Also the XGEN hair. (With XGEN Hair, you will have to paint the density masks on your own and rebuild the guides on the modifiers.)
All the textures are included.
HDRI file used for the final render.
ZBrush ZTL file of the character.
The final render of the character. So you can compare your renders with my own. ;)
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If you have any questions please email me at gutscg95@gmail.com
Or you can message me at my Instagram account: https://www.instagram.com/gutscg/