|TUTORIAL| Real-Time\Game-Ready Hair Creation

4.3based on 4 ratings,3 reviews
Standard Use License
USD $34.00
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (17)
1_References.mp4
mp4 / 100 MB
2_GeneratingHairParticles.mp4
mp4 / 1.5 GB
3_Baking.mp4
mp4 / 330 MB
4_PreparingHairCards.mp4
mp4 / 550 MB
5_Grooming-Base.mp4
mp4 / 1.3 GB
6_Grooming-Details.mp4
mp4 / 1.7 GB
7_Grooming-Flyaways.mp4
mp4 / 940 MB
8_Optimization.mp4
mp4 / 110 MB
9_UnrealEngine4.mp4
mp4 / 270 MB
Alpha_baseTexBaked.png
png / 690 KB
HairMesh.fbx
fbx / 1.6 MB
Height_heights.png
png / 3.8 MB
ID_baseTexBaked.png
png / 3.5 MB
Root_Hair.png
png / 1.4 MB
marm_cavity.png
png / 2.4 MB
marm_normals.png
png / 13 MB
marm_occlusion.png
png / 2.3 MB
Quantity:
https://artstn.co/m/nRD1
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Ratings & Reviews

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Reviews (3)
10| Release v.1.0 | Standard Use License | about 1 month ago
This tutorial is good to see a workflow of a specialist but is not good for beginers, I suppose. It demands knowledge of Blender particle system and XNormals. The videos are in too high speed, it is almost impossible to notice what commands the author used, if no explanation addded
20| Release v.1.0 | Standard Use License | 5 months ago
Seems a good method, but it is too quick...lack of explanations on some parts, definitely not for beginners. Too overpriced, 10 bucks will do.
11| Release v.1.0 | Standard Use License | over 1 year ago
some good tricks that I didnt know yet , good to use also for purely beldner/daz stuff. Also helps to have basic knowlegde of card hair already

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