Rigged Game Ready model of a Phase II Clone Commander Cody.
Includes a regular and movie shaped helmet mesh.
Includes:
- blend file with packed textures and materials
- fbx files with assigned materials and texture folder
6 separate meshes:
Jetpack (vertices: 2,496; triangles: 4,802)
Armor Gear (vertices: 4,592; triangles: 8,844)
Helmet Gear (vertices: 4034; triangles: 7,560)
Helmet (vertices: 7,520; triangles: 14,286)
Armor (vertices: 16,050; triangles: 30,990)
Body glove (vertices: 13,389; triangles: 26,710)
Texture list:
ROTS_Jetpack_AO (2048x2048)
ROTS_Jetpack_Color (2048x2048)
ROTS_Jetpack_Color_Cody (2048x2048)
ROTS_Jetpack_Color_Cody_Imp (2048x2048)
ROTS_Jetpack_Color_Shiny (2048x2048)
ROTS_Jetpack_Metallic (2048x2048)
ROTS_Jetpack_Normal_OpenGL (4096x4096)
ROTS_Jetpack_Roughness (2048x2048)
ROTS_Jetpack_Roughness_Cody (2048x2048)
ROTS_Jetpack_Roughness_Shiny (2048x2048)
Armor_Gear_AO (2048x2048)
Armor_Gear_Color (2048x2048)
Armor_Gear_Color_Cody (2048x2048)
Armor_Gear_Color_Cody_Imp (2048x2048)
Armor_Gear_Color_Cody_NoMarkings (2048x2048)
Armor_Gear_Color_Shiny (2048x2048)
Armor_Gear_Metallic (2048x2048)
Armor_Gear_Metallic_Cody (2048x2048)
Armor_Gear_Normal_OpenGL (4096x4096)
Armor_Gear_Roughness (2048x2048)
Armor_Gear_Roughness_Cody (2048x2048)
Armor_Gear_Roughness_Shiny (2048x2048)
Armor_AO (4096x4096)
Armor_Color (4096x4096)
Armor_Color_Cody (4096x4096)
Armor_Color_Cody_Imp (4096x4096)
Armor_Color_Cody_NoMarkings (4096x4096)
Armor_Color_Shiny (4096x4096)
Armor_Metallic_Cody (4096x4096)
Armor_Metallic (4096x4096)
Armor_Normal_OpenGL (4096x4096)
Armor_Normal_OpenGL_Cody (4096x4096)
Armor_Roughness (4096x4096)
Armor_Roughness_Cody (4096x4096)
Armor_Roughness_Shiny (4096x4096)
Helmet_P2_AO (2048x2048)
Helmet_P2_Color (2048x2048)
Helmet_P2_Color_Cody (2048x2048)
Helmet_P2_Color_Cody_Imp (2048x2048)
Helmet_P2_Color_Cody_NoMarkings (2048x2048)
Helmet_P2_Color_Shiny (2048x2048)
Helmet_P2_Metallic (2048x2048)
Helmet_P2_Normal (4096x4096)
Helmet_P2_Normal_WithVents (4096x4096)
Helmet_P2_Roughness (2048x2048)
Helmet_P2_Roughness_Cody (2048x2048)
Helmet_P2_Roughness_Shiny (2048x2048)
Helmet_P2_Gear_AO (2048x2048)
Helmet_P2_Gear_Color (2048x2048)
Helmet_P2_Gear_Color_Cody (2048x2048)
Helmet_P2_Gear_Color_Cody_Imp (2048x2048)
Helmet_P2_Gear_Color_Cody_NoMarkings (2048x2048)
Helmet_P2_Gear_Color_Shiny (2048x2048)
Helmet_P2_Metallic (2048x2048)
Helmet_P2_Metallic_Cody (2048x2048)
Helmet_P2_Gear_Normal (4096x4096)
Helmet_P2_Gear_Normal_Blank (4096x4096)
Helmet_P2_Gear_Roughness (2048x2048)
Helmet_P2_Gear_Roughness_Cody (2048x2048)
Helmet_P2_Gear_Roughness_Shiny (2048x2048)
UnderGlove_AO (2048x2048)
UnderGlove_Color (2048x2048)
UnderGlove_Color_Shiny (2048x2048)
UnderGlove_Normal_OpenGL (4096x4096)
UnderGlove_Roughness (2048x2048)