This is the head sculpt I created for my Tony Montana/Scarface render. Included in the pack is:
- Head mesh - 7 subdivisions up to 20 million polys (layers are baked)
- Eyeball placeholders
- Hair placeholder mesh - this is just converted to polys from the Xgen Groom so is provided as a guide/placeholder only, not as a final mesh or something suitable for 3D printing.
- Suit, shirt collar and necklace placeholders
- NEW in V1.1 - airtight mesh suitable for 3D printing
No textures or displacement maps are provided but the head mesh has UVs so it should be easy to create them. Please note that the model was made for a still render only, so it is not rigged for animation, or 'game ready.' Also the parts of the mesh which were not seen have not been worked on to the same level of finish - eg back of the head, inner mouth, etc.
It could be used as a basis for your own sculpts, or just for for learning purposes. It is not set up for 3D printing but if you want to prepare it and try printing it for personal use you are welcome!
BONUS: Also included is a Maya/Arnold clay render scene (see main image) The materials are all procedural so you can also just drop your own models into this scene with no UVs needed and just apply the material to render them the same way. Both GPU and CPU rendering is supported.
Software requirements: Zbrush 2022, Maya 2022
Release Notes
Added a solid watertight version of the mesh on a plinth, suitable for 3D printing
Extended commercial license added. For unlimited print runs, or any other commercial use.