Texturing a stylized sword with Substance Painter (Stylized PBR) - Artstation Challenge

5.0based on 22 ratings,8 reviews
Standard Use License
USD $5.00
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

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Files (6)
Sword_tutorial.mp4
mp4 / 1.3 GB
sword.spp
spp / 520 MB
sword_decimate.ZTL
ZTL / 140 MB
sword_highpoly.ZTL
ZTL / 550 MB
maps.zip
zip / 120 MB
sword_basemesh.max
max / 2.2 MB
Quantity:
https://artstn.co/m/kgnR
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Ratings & Reviews

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Reviews (8)
00| Release v.1.0 | Standard Use License | 23 days ago
Very useful tutorial. Found a lot of interesting details. Thanks for the inspiration <3
00| Release v.1.0 | Standard Use License | about 1 year ago
This is a very nice tutorial, adding some more interesting techniques in the utility belt. Thanks for sharing your workflow ^^
00| Release v.1.0 | Standard Use License | over 1 year ago
Very nice indeed, maybe would have been good to see a little part of the Zbrush sculpting process / brushes used etc. Thanks for this though!
00| Release v.1.0 | Standard Use License | over 1 year ago
If you want to learn how blizzard is doing his job done, this tutorial is totally made for you. Unconditional recommendation
00| Release v.1.0 | Standard Use License | over 1 year ago
Loved it, Great job Fanny!
00| Release v.1.0 | Standard Use License | almost 2 years ago
Perfect!
00| Release v.1.0 | Standard Use License | almost 2 years ago
Excellent tutorial, summarises very well each area of the asset and demonstrates the power of combining Photoshop and Substance Painter for the best result.
almost 2 years ago
Thank you so much !
00| Release v.1.0 | Standard Use License | about 2 years ago
Amazing workflow!!!!Love everything I ve seen from Fanny . Wish she could find some more time and maybe do some more sculpting tutorials.
about 2 years ago
Thank you for your kind words ! I will note your suggestion and try to find some time :)

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