STUDIO LIGHTS PACK — 32 stylized low-poly models
Light your streaming/recording studio fast with clean, engine-agnostic props. This pack focuses on studio lights and the essentials you’d find in a real content-creation setup.
What’s inside
• **Models:** LED panels (small/large), softboxes (square/octagonal/honeycomb), ring lights, fresnel spots, light bars and desk/compact panels, plus a variety of tripods and stands (folded/unfolded).
• **Formats:** .blend, .fbx, .obj + .mtl
• **Scale:** 1 unit = 1 meter (metric)
• **Pivots:** aligned to the ground or base of each stand for easy placement
• **Naming:** SM_* meshes (clear and consistent)
• **Previews:** cover + close-ups + wireframe
Textures & UVs
• **Palette-based workflow:** all models share a single 1024² color palette.
• **UV layout:** UVs are stacked and scaled as points on the palette. There are **no unique baked UV islands** and no detailed PBR texture maps.
• Best suited for stylized / low-poly projects using **flat colors or simple gradients**.
What it’s great for
• Stylized / low-poly games (sim/tycoon/management)
• Indie prototypes and game jams
• Visualization, thumbnails, mockups, UI art
• Streaming/recording studio scenes and backstage environments
Engines & collisions
• Exported as **generic FBX/OBJ** from Blender.
• The pack is **not fully tested in every engine or version**; some manual setup may be required depending on your project.
• **No custom collision meshes** are included. Generate collisions in your engine (auto convex, primitive colliders, or custom UCX_ meshes).
Important notes
• Engine-agnostic assets: **no engine-specific prefabs/blueprints** included.
• **No rigging, animation or LODs** unless otherwise stated.
• Source files are not intended for resale or redistribution as standalone assets (see marketplace license terms).
Need help?
A question, an issue, or a suggestion? Contact me via Discord or by email — all my links are here → **Linktree:**
https://linktr.ee/polyclem