3D model of an anthro wolf made in Blender (.Blend) that I named Claire. Rig , Hair and Fur only in blender, other formats only model mesh
=======================Textures==========================
Body Texture: 4096x 4096
Head Texture: 4096x 4096
Eye Resolution: 2048x2048
Panty resolution: 4096x4096
Pant resolution:4096x4096
Shirt resolution: 4096x4096
======================NormalMaps=========================
Mappings applied to tongue, nose, eyes, mouth inside (Normal map, Heitgh, roughness map)
=========================RIG=============================
the model has rigged with full face rig (shown in test video)
the model has drivers for (eyes blinking, mouth, nose, breathing)
rig available only in blender
========================MODEL===========================
Mesh: ( Body , eyes , tonque , teeth and clothes )
Body Polygons: 28,456
Polygons of all clothes : 20444
========================RENDER===========================
The model is being rendered in cycles (With some post processing settings)
=========================FUR=============================
The model contains 18 Fur divisions ( Hair Particle system )
(Body , head , tail , hair etc...)
=======================FORMATS==========================
The model is native to Blender 3.3 and other formats like ( .FBX .OBJ .STL .DAE )