3D model of an anthro lioness made in Blender (.Blend) that I named Mayala. Rig , Hair and Fur only in blender, other formats only model mesh
============================================Textures============================================
Body Texture: 4096x 4096
Head Texture: 4096x 4096
Eye Resolution: 2756x2756
================================================NormalMaps=====================================
Mappings applied to tongue, nose, eyes, mouth inside ( Normal map, roughness map )
============================================RIG=================================================
the model has rigged with full face rig (shown in test video)
the model has drivers for (eyes blinking, mouth, nose, breathing)
rig available only in blender
============================================MODEL==============================================
Mesh: ( Body , eyes , tonque , teeth , piercings and clothes )
Body Polygons: 38400
Polygons of all clothes : 6504
============================================RENDER==============================================
The model is being rendered in cycles (With some post processing settings)
==============================================FUR================================================
The model contains 14 Fur divisions ( Hair Particle system )
(Body , head , tail , hair , etc...)
============================================FORMATS=============================================
The model is native to Blender 4.0 and other formats like ( .FBX .OBJ .Glb .DAE )