+Fully customized physic of the character - simulation of breast, stethoscope are included!
+Modular system via Construction Script - remove anything with one button! Work on Master Pose Component.
+52 calibrated face blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more (tested and calibrated with IPhone 11) Ready for facial motion capture, vtubing, vrchat, conversation animations. (see video preview)
+You can change the color of skin, eyes, hair (Instances of materials are configured, so you can easily control a lot of material parameters )
+Fully compatibility with Epic Skeleton - including solved Mannequin problems, such as incorrect rotation of fingers, etc
+UE4 project with playable character blueprint and hair/cloth/body physics simulation - plug and play!
+Full nude body meshes with nipples and breast simulation (without a seam on the neck!) is included, good as base meshes
+Unit: centimeters. Model Height: 175 cms
+Customized Live Link system on blueprints with pre-installed blendshapes calibration - you can download calibration parameters.
+Advanced rig with IK / FK controllers is included (.blend). You can unleash the full potential of this rig with AutoRig Pro (but controllers work well even without it)
+The character is made from scratch, without the using of Daz models and others
+The model has a separate hair cap
+Rigged using Blender
Asset pack includes:
Blender file with textures (2.93)
Maya files - two versions, with full and optimized body parts
FBX files - two versions, with full and optimized body parts