⚠️Read the warnings at the end to ensure that you get the best experience with your purchase! ◆This course is still an Early Bird Offer. You still have the chance to get it at a lower price. When you purchase you'll get all of the finished chapters right away and future chapters as soon as they are complete.
07/29/2020: I have just updated the course with an awesome Dragon rigging tutorial. More updates coming soon.
Sneak Peek here:
Do you find rigging in Blender difficult? Tried and failed to build advanced rigs for your characters? Do you find it takes forever to create even a rudimentary rig?
You're not alone. Rigging is tough. It requires a high level of both artistic and technical skills.
Lucky for us Blender offers us an easier solution: a free addon called Rigify. It's not enabled by default, therefore many people don't even know it exists. And its' advanced features are hidden behind a slightly unintuitive interface. Thus few artists utilize it to its full potential.
Due to a lack of quality information, a lot of Blender users think that Rigify is all about the "Human Meta-rig". But the human rig is nothing more than a shortcut that solves a common problem: rigging a simple humanoid character.
When you learn how to use Rigify properly you can rig just about any character. To get an idea of the characters we'll rig together in this course, see the images attached in the product info.
Build your Rigs from Lego Blocks
Rigify is a modular rigging system. It provides the artist with easy to understand building blocks like legs, arms, spines, tails, and many more. Using those you can rig almost any character.
Traditional rigging, on the other hand, deals with abstract and complicated concepts like constraints, drivers, local vs world translations, matrices etc. The truth is, most artists won't have the time to learn manual rigging at an advanced level. Thanks to Rigify, we don't have to.
So Rigify is pretty awesome... The only problem is figuring out how to use it.
➡This is where this course comes in.
You'll learn how to rig any character in the following three modules: Rigify Basics, Rigify Video Manual, and Advanced Rigify Sessions.
*Module 1: Rigify Basics(Available for FREE)*
In "Basics" you'll learn the most important aspects and basic concepts of Rigify. Rigify does not work like traditional rigging. You need to understand the philosophy behind it in order to use it correctly. The first 3 chapters will take care of that.
1. Intro to Blender Armatures 2. Overview of the Rigify Workflow 3.Rigging with Meta Rigs (biped and quadruped) 4. Extending the meta rigs and avoiding bad practices 5. The Rigify Building Blocks, aka Rig Types 6. Creating a custom Meta Rig from scratch: Alien Character 7. Usability Improvements 8. Posing your character using the Rigify rig
*Module 2: The Rigify Manual *
The "Manual" is for people who want to understand every single option you find in Rigify. I go over each and every Rig Type/Building block and explore every option you'll encounter. There are meta rig options that affect how the rig will behave after it is generated. There are also options in the Generated rig that change the behavior of the Armature on the fly. All of that is covered in this module. It will teach you the correct workflow, which will help you avoid errors.
*Module 3: Advanced Rigging Sessions*
In this part, we'll rig several complex characters together.
This module includes rigging a Dragon and a Two-headed Ogre. One more session is planned, probably a bird wing. These characters allow me to demonstrate creative and unorthodox usage of the Rigify tools.
Dragon Rigging
In this session, we'll rig a dragon using Rigify. Rigging the body and limbs of the Dragon with Rigify is so easy that I decided to add something really special to this series: a custom face rig that works with Rigify. This is achieved using one of the most advanced features of the addon. You won't find this workflow ANYWHERE else!
Two-headed Ogre Rigging
In this series, we'll rig a humanoid character with two heads and faces. His large muscles and belly pose a special challenge. As with the Dragon, building the basic rig using Rigify will be easy as pie. That will allow us to focus on a few more interesting areas. -advanced shoulder rig -automated controls for cumbersome areas like elbows, knees, belly etc. -advanced weight painting
Wing Rigging (planned bonus session)
As I get closer to completing the advanced chapters, the price will gradually go up. If you don't want to pay $45+ in the future, get the course now!
PURCHASE INDIVIDUAL MODULES
I highly recommend the full course if you want to make sure you don't miss any of Rigify's hidden features. But each Module stands on its own. So if you prefer you can get any one of the series separately: Manual, Dragon, or Ogre. Each option also includes an offline version of the free Basics module.
BLENDER FOR MAYA RIGGERS and MAYA ANIMATORS
If you're coming from Maya as a rigger I think you'll love Rigify, which is Blender's auto-rigging system.
And if you're a Maya Animator, Rigify can help you create versatile rigs quickly so you can start animating right away.
⚠️A few warnings before you buy:
This course may be updated with new chapters. Make sure to set up your ArtStation profile such that you get notifications for product updates.
Release Notes
Small fix. The base file for "04_Face" > super_face.blend was set up in a way that may be confusing. You can re-download the whole Manaul or only the file named "Manula_face_fix_20201311.zip" and replace the bad.
00| Release v.2.0 | Standard Use License | 14 days ago
Great Job!!! Could you rig a piece of clothing to an already established rig, like the UMA male bones? If you made a shirt for it, how would you use the same rig to paint weights for the shirt, in Blender, with Rigify?
Hi, I am not familiar with UMA male bones.
Rigging clothes is something very specific that is not covered in this course (aside from a few simple examples in the Ogre videos). In the future I'll probably make videos about rigging clothes on my youtube channel https://www.youtube.com/c/CGDive/
00| Release v.2.0 | Super Supporter (full price) | 4 months ago
A really great so far I am super happy with my purchase! I’ve been doing animationA really great so far I am super happy with my purchase! I’ve been doing animation for a long time but I am new to blender and this is getting me up to speed with its quirks. And I’m learning stuff!
00| Release v.2.0 | Standard Use License | 4 months ago
Very detailed and intuitive Tutorial. I think that's one of the most expansive and detailed Tutorial on how to handle the Rigify you can currently get! By the way props to the author for creating the Rigify Workflow Mind Map! It helped me to understand the basic concept of the Rigify, its necessities and workflow overall. Thank you!
20| Release v.2.0 | Standard Use License | 7 months ago
I watched many tutorials on Rigify and nothing else comes close to this series of lessons. Todor breaks down the Rigify process and explains in detail how it works. I love that I came away from this series with an understanding of why to do something and not just what buttons to push. Buy and watch this course on Rigify and you will never need to watch another one.
20| Release v.2.0 | Standard Use License | 10 months ago
Amazing tutorial. Very in depth lessons and very clear explanations. I really like how it is structured. You not only discover and practice all the amazing features that Blender Rigfy provides but you also learn the logic behind all of it which is just fantastic.
Thank you very much for the positive review, Deniz. Understanding how Rigify works under the hood is very important. I am glad the course helped you with that.