3d model of an panther made in blender (.blend) that i named tasha.
===================================textures=====================================
*body texture: 3840x3840
*head texture: 3840x3840
*eye resolution: 1378x1378
*panty resolution: 3840x3840
*pants resolutions: 3840x3840
*shirt 1 resolution: 3840x3840
*shirt 2 resolution 4096x4096
===================================normalmaps====================================
mappings applied to tongue, nose, eyes, jaw ,
mouth inside (normal map, heitgh, roughness map)
=====================================rig=========================================
the model has rig (using b-bones) with full face rig
the model has drivers for (eyes blinking, mouth, nose,breathing)
rig only available in blender
==================================model========================================
mesh: ( body , eyes , tonque and teeth )
body polygons: 15030
polygons of all clothes : 36078
==================================render========================================
the model is being rendered in cycles (with some post processing settings)
========================================fur=====================================
the model contains 16 fur divisions ( hair particle system )
(body,mouth,head,eyes,tail etc...)
=================================formats=======================================
the model is native to blender 3.0 and other formats like ( .fbx .obj .stl .dae )