Full Armored Skeleton: faces 32144, tris 61833, verts 34142
Blade: faces 366, tris 720, verts 364
Skeleton Without Clothes: faces 15898, tris 30469, verts 15393
Rigged with Epic Skeleton.
The jaw is rigged too so you can open his mouth.
PBR Textures Metall/Roughness
4K Textures - normal, metallic, roughness, albedo, AO, opacity
7 Texture sets - Skull, Skeleton, Hood, Chest, Pants, Shoes, Blade
Skull and Skeleton has 6 Color Variations - Sand, Sand Blood, Sand Moss, Black, Black Blood, Black Moss
Everything can be very easily mixed so you can get your own unique color combination!
For UE4: Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor or bones.
- obj. and fbx.
- all textures (png.)
- renders in high resolution
- Maya scene (2019)
- Unity project (v2018.4.27+)
- UE4 project (v4.18+) (rigged with Epic Skeleton!)
If you have any questions feel free to write me here or on my e-mail firstname.lastname@example.org
Thank you for your time!