Advanced Modeling Techniques for AAA Assets in Unreal Engine 5  

in  Tutorials
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Files (44)
1. Introduction to AAA Advanced Modeling techniques.mp4
mp4 / 560 MB
2. Proportions blockout.mp4
mp4 / 410 MB
3. Importing the base texture for the brickwall.mp4
mp4 / 360 MB
4. Modifying Uvs with the UV Editor part 1.mp4
mp4 / 460 MB
5. Modifying Uvs with the UV Editor part 2.mp4
mp4 / 480 MB
6. Modifying Uvs with the UV Editor part 3.mp4
mp4 / 690 MB
7. Enabling Nanite Displacement via Materials.mp4
mp4 / 640 MB
8. Nanite Painting with multiple materials.mp4
mp4 / 710 MB
9. Making Modular Kit Variations.mp4
mp4 / 280 MB
10. Breaking the mesh using booleans.mp4
mp4 / 380 MB
11. Using Displacement modeling techniques.mp4
mp4 / 570 MB
12. Adding Gravel and unwrapping the new area.mp4
mp4 / 270 MB
13. Using sculpting tools.mp4
mp4 / 490 MB
14. Adding displacement to gravel areas.mp4
mp4 / 330 MB
15. Using Booleans to create concave details.mp4
mp4 / 350 MB
16. Adding Surface details to the new area.mp4
mp4 / 280 MB
17. Adding a transition mesh for the ground.mp4
mp4 / 510 MB
18. Unwrapping tips to get less distortion.mp4
mp4 / 270 MB
19. Applying color theory to blend different assets.mp4
mp4 / 300 MB
20. Using extra meshes to add dedtail to the main piece.mp4
mp4 / 770 MB
21. Adding extra meshes to fix the silhouette.mp4
mp4 / 450 MB
22.Adding collisions.mp4
mp4 / 270 MB
23. Using simulation to decorate assets faster.mp4
mp4 / 460 MB
24. Adding wooden planks.mp4
mp4 / 510 MB
25. Using simulation to blend the wooden planks.mp4
mp4 / 400 MB
26. Using color theory to fix the wood.mp4
mp4 / 180 MB
27. Adding another brick layer with Materials.mp4
mp4 / 490 MB
28. Adjusting the flint wall color.mp4
mp4 / 180 MB
29. Adjusting the texture brightness.mp4
mp4 / 430 MB
30. Adjusting the colors of the texture.mp4
mp4 / 410 MB
31. Changing the albedo texture in the material.mp4
mp4 / 320 MB
32. Using Decals as a weather layer.mp4
mp4 / 180 MB
33. Adding saturation paint layer.mp4
mp4 / 490 MB
34. Setting up the ground Material.mp4
mp4 / 360 MB
35. Painting the ground material base.mp4
mp4 / 290 MB
36. Changing the ground textures and roughness.mp4
mp4 / 470 MB
37. Using Booleans to change the shape of the ground.mp4
mp4 / 200 MB
38. Adding grass elements.mp4
mp4 / 510 MB
39. Adding HDRI Backdrop.mp4
mp4 / 350 MB
40. Adding artificial lights.mp4
mp4 / 630 MB
41. Post Process settings.mp4
mp4 / 550 MB
42. Lens settings and presentation.mp4
mp4 / 340 MB
43. Cine Camera Actor.mp4
mp4 / 200 MB
44. How to create Modular Assets from this.mp4
mp4 / 340 MB
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