High-Performance Jet Boat and Trailer Kit [Master Kit]
Premium, highly detailed 3D model kit of a modern high-performance jet boat, complete with a custom tandem-axle transport trailer and fully detailed interior cockpit.
This asset has been meticulously engineered for cinematic renders, high-end look development, and demanding visualization workflows. Modeled entirely with professional SubD (Subdivision Surface) topology, the mesh features flawless edge flow, clean quad distribution, and beautifully beveled edges that capture light perfectly.
The geometry is completely finalized, baked, and optimized into an efficient, production-ready master scene containing 485 well-organized, logically named structural objects.
TECHNICAL SPECIFICATIONS:
- Total Polygons: 1,661,711 (Highly optimized for full kit density)
- Total Points/Vertices: 1,672,193
- Total Scene Objects: 485 separate parts (Logically grouped hierarchy)
- Memory Footprint: 124.5 MB (.c4d) / 83.8 MB (.fbx) / Highly lightweight and viewport-friendly
- Geometry Type: 100% Clean Quads / Finished High-Poly SubD Cage
- Unwrapped UVs: No / Production ready for custom procedural shaders or triplanar mapping.
KIT INCLUDES:
- High-Performance Jet Boat Hull & Transom Structural Framing
- Complete Cockpit Interior: Ergonomic bucket racing seats, safety harnesses, custom twin shifters ("For your trims and throttle"), integrated cup holders, and custom dashboard assembly with a dash bar mount, three modeled action cameras with adjustable mounts.
- Custom Transport Trailer: Tandem-axle frame, specialized support bunks, full tongue/hitch detailing, and brake lights.
- High-Fidelity Wheels: Intricate structural rims and deep, fully-modeled geometric tire treads (No displacement map required).
AVAILABLE FILE FORMATS:
- .C4D (Native Cinema 4D R25+ Master Scene file with PBR shaders included)
- .FBX (Universal format preserving full 485-object organizational hierarchy, scale, and local pivot points)
ADDITIONAL NOTES:
All decals used in this project are 3D objects that can easily be removed & are placed neatly into their own category for easy access.
Almost all of this project was textured using standard PBR shaders for versatility & ease of use ("Exceptions being: Camera Displays, Stereo Display & Dashboard Cluster")
All renders were created using Cinema 4D R25's built in Standard/Physical Render engine.
No third-party plugins or expensive rendering engines used or required. Fully compatible with native Cinema 4D Standard and Physical renderers, as well as easy import into Blender, Maya, 3ds Max, Unreal Engine, and Unity.