This alien invader feeds on living creatures. Today, it's feasting on humans, but it can also take other creatures. Stay away from it if you don't want the same fate. Perfect for the alien setting of your game.
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The model includes Rigg in fbx format, includes individual animations in fbx format, and pbr textures, all packed in a zip archive, can be assembled in a game engine and used for your project.
Models:
- - 20543 faces
- - 18952 vertexes
- - 37884 triangles
Animation: 10
- Attack (x2)
- Idle (x1)
- Walk(x1)
- Run(x1)
- Turn(x2)
- Take damage(x1)
- Death(x2)
Technical description:
Number of Unique Meshes: 2
Rigged: Yes
Rigged to Epic or MetaHumans Skeleton: Yes - SKEL_Human, No - SKEL_Alien_insect
If rigged to the Epic or MetaHumans skeleton, IK bones are included: Yes
Number of Characters: 2
Vertex Counts of Characters: alien (13032), human (4946), tubes (974)
Animated: Yes
Number of Animations: x10 (10 animations for Alien and 10 animations for Human - worked together)
Animation Types: Root Motion x3 - (attack_2 and turn_L and turn_R have root motion for the alien) / In-place x7
Number of Materials: All x3 (body Alien, body Human, tubes Alien)
Number of Textures: body Alien - x6 (4096px), body Human x6 (4096px), tubes Alien x6 (1024px)
Texture Resolutions: from 1024 to 4096 (px)
Documentation Link: No
Important/Additional Notes: The Human skeleton has an additional bone - "position_body2.x" - for easy snap to "position_body1.x" on the alien skeleton