3D model of an anthro wolf made in Blender (.Blend) that I named Victor. Rig , Hair and Fur only in blender, other formats only model mesh
=======================================Textures==================================================
Body Texture: 4096x 4096
Eye Resolution: 2756x2756
========================================NormalMaps=============================================
Mappings applied to tongue, nose, eyes, mouth inside (Normal map and roughness map)
===========================================RIG=================================================
the model has rigged with full face rig (shown in test video)
the model has drivers for (eyes blinking, mouth, nose, breathing)
rig available only in blender
============================================MODEL=============================================
Mesh: ( Body , eyes , tonque , teeth and underpants )
Body Polygons: 27676
============================================RENDER=============================================
The model is being rendered in cycles (With some post processing settings)
=============================================FUR================================================
The model contains 16 Fur divisions ( Hair Particle system )
(Body , head , tail , hair etc...)
===========================================FORMATS=============================================
The model is native to Blender 4.1 and other formats like ( .FBX .OBJ .GLB .DAE )