About
In this intermediate to advanced Zbrush hard surface-modeling course, I focus on various techniques for efficiently modeling clean, complex shapes using Zbrush`s powerful modeling tools.
The methods I use in this course are not limited to newer versions of Zbrush; everyone with a perpetual license (Zbrush 2022) can follow along.
The whole course is narrated in real-time and nicely structured into chapters, so you can pick and choose what interests you most or follow along step by step.
If desired, you can skip chapter one with the provided Zbrush file and start with the Cyborg modeling immediately.
Prefer more guidance while learning?
This course is also included in my ZBrush Hard-Surface Studio, where members get access to my full course library while subscribed, daily answers to their questions, and weekly in-depth feedback on their work.
You can download the Head, which I work with in this course, here for free: https://www.3dscanstore.com/blog/Free-3D-Head-Model
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Topics
- Preparing high-fidelity scan data and breaking up the head model into panels
- Using Stager to create a bust that reveals the cyborg design
- Building underlying hard-surface structures
- Using Dynamics to quickly simulate padding
- Sculpting hard-surface forms and discussing the thought process behind edges and surfaces
- Cleaning up complex shapes and rebuilding them with ZRemesher
- Working between different subdivision levels to maximize ZBrush’s functionality
- Modeling mechanical details with the ZModeler Brush
- Using ArrayMesh for repetitive details
- Creating custom IMM Boolean Insert Brushes
- Using Live Boolean to add further detail
- Adding complexity with cables
- Finishing Boolean operations with Bevel Pro
For any questions regarding the course, please contact me here or at georg.m.uebler@gmail.com.