A high-quality, photorealistic Modular Cliff Rock asset designed for game development, cinematic environments, and virtual production. Perfect for building rugged canyon walls, mountain landscapes, and natural environments.
[ KEY FEATURES ]
• Modular Design: Easily blend and arrange to create diverse cliff and rock formations.
• Game-Ready & Cinematic: Features an optimized Low-Poly mesh along with High-Poly sculpt/bake meshes.
• Custom Collision Included: Setup with custom collision for seamless gameplay integration.
• Complete PBR Workflow: Clean PBR texture maps (Base Color, Normal, Roughness, AO).
• Flexible Resolutions: Full set of texture maps provided from 1K up to 8K for any optimization needs.
[ TECHNICAL SPECIFICATIONS ]
• Polygon Count: ~10,000 Triangles / Polygons (Low-Poly)
• Included Models:
- Low-Poly (Game-Ready)
- High-Poly (Sculpt Detail & Bake Source)
• Collision: Yes (Custom Collision Setup)
• File Format: FBX
• Texture Format: TGA
• Texture Resolutions: 1024x1024 (1K), 2048x2048 (2K), 4096x4096 (4K), 8192x8192 (8K)
• Included PBR Maps:
- Base Color
- Normal Map (DirectX -Y)
- Roughness
- Ambient Occlusion (AO)
Created using an industry-standard pipeline: High-poly sculpted in ZBrush, retopologized and UV-mapped in Blender, baked and textured in Substance Painter, and rendered in Unreal Engine 5.