In this tutorial, you will learn how to model an old gun from scratch, start with standard poly and hard surface modeling techniques to texturing /Notice although this course primarily focuses on blender, it is demonstrated as such to easily apply the same principles to any other digital creation tools like Maya.
Basic knowledge of blender interface and shortcuts or any other DCC tools of choice
Basic knowledge of unwrapping/unfold 3d interface and shortcuts
Basic knowledge of Substance painter and texturing
00| Release v.1.0 | Standard License | 3 months ago
I assumed that the course would be narrated but it is not. I cant blame the author for it though since the preview contained no narration either. It makes it harder to follow along however, meaning I would have to rewind multiple times to see how the author does something.