This is the updated and professionally optimized version of the procedural Broken Clay Tile material, engineered for maximum performance using Substance 3D Designer and rendered in Marmoset Toolbag.
The ultimate solution for high-fidelity Arch-Viz, Cinematic Scenes, and AAA Game Environments, this PBR material is built for both creative flexibility and technical robustness.
Main Features: The Technical Advantage
Full Non-Destructive Procedural Control: Instantly fine-tune all decay, dirt, and weathering parameters without losing quality.
Crack Customization: Granular control to remove, change, or adjust crack intensity and style.
High-Detail Surface Control: Precise adjustment of displacement, height, and edge damage for structural realism.
4K PBR Textures (16-bit PNG): The Industry Standard for crisp visual fidelity and production readiness.
Fully Randomizable Outputs: Ensures perfect, non-repeating results every time.
Inside the Archive: Maximum Value
SBS & SBSAR files
4K 16-bit PNG maps: Basecolor, Ambient Occlusion, Height, Metallic, Normal, Roughness
SBS File Value: Includes the full SBS source file for advanced Node Study & Customization—perfect for learning procedural workflow and creating limitless variations.
Compatibility & Target AudienceWorks seamlessly in Unreal Engine, Unity, Blender, 3ds Max, Maya, Cinema 4D, and any PBR-supported workflow. Ideal for Environment Artists, Technical Artists, and Level Designers seeking realistic, customizable surfaces and a highly optimized pipeline.
📌 View the full-quality renders here:
https://www.artstation.com/artwork/LRKy3r
Release Notes
This update includes significant improvements for better performance and flexibility in modern game engines. The SBSAR and SBS files have been optimized for smoother integration and faster workflow in game development pipelines.
Additionally, new adjustable parameters have been added, including:
Normal map control for enhanced surface detail customization
Displacement control for precise height and depth adjustments
Expanded procedural control options for more creative freedom
These updates make the material even more versatile and suitable for Unreal Engine, Unity, and any other PBR-based rendering workflow.