In this tutorial we will walk through the creation of mech/robot character within zBrush! The overall process took around 4 days, and the video was edited down to 6 hours of fully voice footage. The tutorial is separated into sections which cover the initial blockout, refining, cleaning up, detailing, matID and render stages. I hope by the end of the tutorial you will have learned something new to add to your knowledge, whether is the tools and techniques used or better understanding of the overall workflow. This tutorial is aimed at someone who already has a basic understanding of zbrush, but there is an extra video which goes over and explains some tools and brushes in real-time.
There are also a few extras included, such as a few alpha maps that can be useful, UI which is seen in the tutorial and custom metal Material.
Single User License:
This license is intended for a single user only. It can be used on multiple machines, but only one person should have access to it.
This license is intended for schools and companies. It can be viewed by unlimited amount of users. Great for educational conferences, events and public viewings.
10| Release v.1.0 | Single User License | 2 months ago
Value content. Well explained workflow. Huge number of clues about modeling as well as design behave. Im watching each stange 4th times already with open mouth. Thank You for sharing this, for me its priceless.
Thanks for the feedback, some of the parts are indeed time-lapse, mostly what was already shown, since the project would be really long, like 30 hours. The current tutorial I'm working on will be shorter, and more real time! :)