This Free Low Poly Forest Nature Pack contains 34 assets out of 2228 unique assets from the Ultimate Low Poly Nature Pack and allows you to build your own forest!
This free pack contains 1% of the assets present in the Ultimate Low Poly Nature Pack.
The package contains one list scene and one demo scene.
New in version 3.0
-
Unity package: Terrain map (250x250) added with thousands of hand-placed objects
- 11 new meshes added from the full package
The full package is available following this link.
Package files
This package comes with individual fbx files (34x), an fbx file for the demo scene, an fbx file for the list scene as well as two Unity packages (Unity version 6000.2.0 URP and version 2021.3.45 URP) that contain all prefabs and two demo scenes.
Package content- Terrain Tiles (Meadow, Lake) (4x): 515 – 1818 tris (average 1384 tris)- Mountains (2x): 1830 – 1946 tris (average 1888 tris)- Flowers (Hyacinth, Sunflower, Daffodil) (3x): 848 – 1796 tris (average 1399 tris)- Grass (2x): 440 – 534 tris (average 487 tris)- Rocks (4x): 376 – 576 tris (average 494 tris)- Mushrooms (4x): 416 – 660 tris (average 574 tris)- Trees (Birch Trees, Fir Trees)(4x): 1520 – 1890 tris (average 1673 tris)
Added in version 3.0- Bridge parts (3x): 792 - 904 tris (average 853 tris)- Fences (2x): 400 - 716 tris (average 558 tris)- Pebbles (2x): 440 - 442 tris (average 441 tris)- Floor Tiles (4x): 62 - 68 tris (average 67 tris)
Polycount
The overall polygon count varies from 67 tris (Floor Tile) to 1946 tris (Mountain), the average triangle count is 890 tris.
Texture
All models share the same 256x256 texture to increase performance and are ready to use for your PC/Mobile game and VR/AR experience.
Release Notes
version 3.0
- 11 meshes added (bridge parts, fences, pebbles, floor tiles)
- Unity package: added a demo with a terrain map (250x250) populated with hand-placed objects
- adjusted size of Demo_01 to 0.25 of what it was in version 2.0 to match size of a human character
version 2.0
- Updated Unity Packages: switched from Built-in Render Pipeline to URP (Universal Render Pipeline).
version 1.2
- Pivot Point adjusted to be at the bottom of the mesh. Simplifies the use of procedural generators.
- Smoothness of the material adjusted in the Unity material file (PP_Standard_Material)
Important: Be aware that the pivot point adjustment will lead to a shift of placed objects. In case you have already created a large scene manually, consider skipping the update.