Copperbrew – Steampunk Bartender Automaton | Game-Ready 3D Asset
Detailed High-Poly + Optimized Low-Poly + 4K PBR Textures + 9+ Hours Complete Workflow Tutorial
🎥 3D Modeling Timelapse: https://youtu.be/O1lbJDuuy20
Product Overview
Meet Copperbrew – Steampunk Bartender Automaton, a highly detailed, handcrafted mechanical robot inspired by Victorian-era machinery, imaginative industrial engineering, and retro-futuristic steampunk design.
Created for games, cinematic environments, fantasy taverns, industrial laboratories, and professional 3D visualization, Copperbrew combines distinctive mechanical character design with realistic PBR materials.
The robot features a weathered copper head with twin analog pressure gauges serving as eyes, green-painted mechanical arms and legs, exposed joints, intricate piping, and a transparent glass torso filled with striking crimson liquid.
A detailed mechanical assembly is visible inside the glass reservoir, while a separate glass bottle filled with red liquid completes the character's bartender-inspired identity.
Combining aged copper, painted metal, transparent glass, liquid materials, and intricate hard-surface geometry, Copperbrew delivers a unique visual identity for steampunk and fantasy environments.
The asset was developed through a complete High-Poly → Low-Poly → UV Unwrapping → Baking → PBR Texturing → Rendering production pipeline.
The Full Pack also includes more than 9 hours of complete, multi-part screen-recorded workflow tutorials.
🛠️ Key Features
Detailed High-Poly Model: 5,607,862 triangles with carefully modeled mechanical details and refined hard-surface geometry.
Optimized Low-Poly Model: 50,452 triangles, prepared for real-time 3D applications.
4K PBR Textures: High-resolution materials featuring realistic copper, painted metal, scratches, wear, and roughness variations.
Distinctive Steampunk Character: A unique mechanical bartender with retro-futuristic Victorian-inspired styling.
Analog Gauge Eyes: Twin vintage gauges with detailed metallic housings and dial surfaces.
Transparent Torso Reservoir: Separate glass geometry revealing internal mechanical components and red liquid.
Detailed Liquid Components: Independent liquid geometry for the torso and handheld bottle.
Mechanical Limbs: Detailed articulated-looking joints, industrial fittings, hands, legs, and metallic footwear.
Industrial Pipework: Carefully modeled pipes, couplings, connectors, rivets, and mechanical attachments.
Editable Model Formats: BLEND, FBX, OBJ.
Complete Production Pipeline: Modeling, optimization, UV mapping, baking, PBR texturing, and rendering.
9+ Hours Full Workflow Tutorial: Complete multi-part production footage from modeling to final presentation.
📦 Included Files – Full PackLow-Poly Game Asset
Optimized 50,452-triangle geometry
UV-mapped character model
FBX and OBJ exports
Prepared for real-time integration
High-Poly Source Model
Detailed 5,607,862-triangle source geometry
Refined mechanical and hard-surface construction
Suitable for modifications, close-up rendering, and custom baking
Blender Project
4K PBR Texture Maps
Base Color
Roughness
Metallic
Normal
Ambient Occlusion
Glass and Liquid Components
Separate glass torso geometry
Handheld glass bottle
Independent red liquid geometry
Materials prepared for customization in supported rendering engines
Note: Glass transparency and liquid refraction may require additional shader configuration when importing into other real-time engines.
Complete 9+ Hour Workflow Tutorial
More than 9 hours of screen-recorded production footage
Multiple organized tutorial parts
Complete hard-surface asset creation workflow
Silent recording without voice-over
🎥 Complete Workflow Tutorial — 9+ Hours
Explore the complete production process behind Copperbrew – Steampunk Bartender Automaton through over 9 hours of detailed, multi-part workflow recordings.
Tutorial Topics
1. High-Poly Modeling & Mechanical Detailing
Creating the robot's cylindrical head, mechanical torso, gauge eyes, arms, legs, industrial joints, and detailed components.
2. Low-Poly Optimization & Retopology
Reducing geometric complexity while preserving the robot's characteristic mechanical silhouette.
3. UV Unwrapping & Texture Layout
Preparing UV seams, organizing texture space, and unwrapping complex hard-surface geometry.
4. High-to-Low Normal Map Baking
Transferring high-resolution details into texture maps suitable for optimized geometry.
5. PBR Texturing in Substance 3D Painter
Developing aged copper, green-painted metal, realistic surface wear, scratches, and roughness variation.
6. Glass & Liquid Materials
Preparing the separate transparent reservoirs and crimson liquid components for final material setup.
7. Lighting & Final Rendering
Configuring materials, reflections, studio lighting, camera presentation, and final Blender Cycles rendering.
Tutorial Duration: 9+ Hours
Tutorial Structure: Complete Multi-Part Workflow
Tutorial Format: High-quality silent screen recording, without spoken narration.
💥 Complete Full Pack
Get the complete Copperbrew – Steampunk Bartender Automaton Full Pack, including:
High-Poly Source Model
Optimized Low-Poly Game Asset
4K PBR Texture Maps
Editable Blender Project
FBX and OBJ Exports
Separate Glass and Red Liquid Components
Complete 9+ Hour Multi-Part Workflow Tutorial
A valuable resource for game developers, hard-surface artists, character designers, environment artists, steampunk enthusiasts, and 3D modeling students.
🔧 Technical Specifications
SpecificationDetailsAsset NameCopperbrew – Steampunk Bartender AutomatonAsset TypeSteampunk Robot / Mechanical CharacterHigh-Poly5,607,862 TrisLow-Poly50,452 TrisTexture Resolution4K (4096 × 4096)Texture WorkflowPBR Metallic / RoughnessTexture MapsBase Color, Roughness, Metallic, Normal, AOGlassSeparate Glass GeometryLiquidSeparate Red Liquid GeometryModel FormatsBLEND, FBX, OBJMain SoftwareBlender, Substance 3D PainterRenderingBlender CyclesIntended UseGames, Cinematics, 3D VisualizationTutorial Duration9+ HoursTutorial FormatSilent Multi-Part Screen Recording
📋 Release Notes
Organized high-poly and low-poly source geometry.
Detailed steampunk robot with mechanical components and accessories.
UV layouts prepared for high-resolution PBR texturing.
Realistic copper and green-painted industrial surface materials.
Separate glass and red liquid geometry for independent material customization.
Detailed internal mechanisms visible through the torso reservoir.
Editable source files for further customization.
Complete 9+ hour multi-part production tutorial included.
Created by Reyhane3D — Detailed Hard-Surface Assets for Games & Cinematics.