⚡ Stop Wasting Time on Manual PBR Baking in 3ds Max!
Tired of manually rewriting shading networks, copying UV coordinates, and fixing broken roughness maps? This script automates the entire process, converting complex materials into clean, game-ready, or render-ready PBR textures in just ONE CLICK.
Buy Full version https://www.artstation.com/a/55554898
Videos https://www.youtube.com/playlist?list=PLd7axV8uZ8mA
Guide https://maxscriptshub.blogspot.com/2026/07/pbrgenerator.html
🚀 Main Features:
• One-Click PBR Automation: Instantly converts any complex shading network into a clean, optimized material.
• 9-Channel Smart Analyzer: Automatically detects PBR compliance conflicts (like Falloff maps or color scaling) before baking.
• Flawless Matrix Preservation: Securely captures and restores original UV tiling, offsets, and all three rotation angles (uAngle, vAngle, wAngle).
• Deep Bitmap Extraction: Recursively drills through complex layers, procedural maps, and wrappers to find core textures.
• Dual Shading Architecture: Native compilation for both Chaos V-Ray (VRayMtl) and Autodesk Physical Material.
• Advanced Relief Generation: Built-in custom Sobel filter algorithm to generate precise Normal Maps from grayscale height data.
• Fix Roughness Mode: One-click automated calibration tool to correct inverted glossy/roughness channels and prevent render errors.
💻 Version Compatibility:
• 3ds Max: 2020, 2022, 2024, 2025 (and newer)
• Render Engines: Chaos V-Ray 5, 6 & Autodesk Physical Material
• Output Formats: PNG (8/16-bit), JPG, TGA
• Resolutions: From 512px up to professional 4K maps
📦 What's Inside:
• Full Version (Commercial use, all features unlocked)
• Free Demo Version (Try before you buy!)
• Integrated Suffix Profiles: Auto-naming tailored for Default, TurboSquid, Unreal Engine, and Cylindo.
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👉 Choose your version on the right and supercharge your 3ds Max workflow today!