⚡ AutoBaker Pro v1.0 — Substance Painter Bake Automation🔥 Stop Baking One by One. Automate Your Entire Asset Library.😩 The Old Way
Open Substance Painter → Import low poly → Load high poly → Set bake settings → Bake → Export textures → Close project → Open new project → Do it all again...
For every. Single. Model.
🚀 The AutoBaker Pro Way
Select your meshes → Hit BAKE → Done. ✅
Or drop an entire folder → Hit BATCH BAKE → Go grab a coffee. ☕
✨ Features⚡ One-Click Single Bake
Select your High Poly and Low Poly, pick your channels, click BAKE. Normal, AO, Curvature, Height and more — all baked and exported automatically. No manual setup needed.
📦 Batch Bake Entire Libraries
Point to a folder full of assets. AutoBaker Pro finds every high/low pair, bakes them all one by one, and saves textures right next to your source files. 10 models or 100 — same one click.
🧠 Smart Pair Detection
No strict naming rules. The plugin auto-detects all common conventions:
- Asset_Low.fbx + Asset_High.fbx
- Asset_LP.fbx + Asset_HP.fbx
- Asset_Lowpoly.fbx + Asset_Highpoly.fbx
- Asset_Lo.fbx + Asset_Hi.fbx
- Asset_lores.fbx + Asset_hires.fbx
- Asset_game.fbx + Asset_source.fbx
- And many more! 🔍
📁 Recursive Subfolder Scanning
Your assets organized in subfolders? No problem. AutoBaker Pro scans all subfolders and finds pairs everywhere.
💾 Save Next to Source
Enable "Save textures next to source files" and textures land in a Baked_Textures folder right beside your FBX/OBJ files. Clean. Organized. Ready to use.
🎛️ Full Bake Control
Every important setting at your fingertips:
✅ Resolution — 512 / 1024 / 2048 / 4096 / 8192 ✅ Dilation — Padding around UV islands ✅ Apply Diffusion — Edge smoothing ✅ Max Frontal / Rear Distance — Ray casting range ✅ Relative to Bounding Box ✅ Average Normals ✅ Ignore Backface ✅ Match — Always / By Mesh Name ✅ AO Rays — Quality control ✅ AO Min/Max Occluder Distance
🗺️ 10 Bake Channels
✅ Normal Map ✅ World Space Normal ✅ ID Map ✅ Ambient Occlusion (AO) ✅ Curvature ✅ Position ✅ Thickness ✅ Height ✅ Bent Normals ✅ Opacity
📤 Multiple Export Formats
✅ PNG ✅ TGA ✅ EXR ✅ TIFF ✅ JPG
🖥️ Requirements
- 🟢 Adobe Substance 3D Painter 11.0+
- 🟢 Windows / macOS
📥 Installation
- Copy AutoBaker_Pro.py to:Documents/Adobe/Adobe Substance 3D Painter/python/plugins/
- Restart Substance Painter
- Plugin appears as dockable panel ✅
🎯 Perfect ForUse CaseHow AutoBaker Pro Helps🎮 Game Asset ProductionBatch bake entire prop libraries in minutes🏛️ ArchvizBake AO and Normal maps for architectural details🎬 Film / VFXAutomate texture pipeline for large scene builds📦 Asset Store CreatorsBake textures for all your products fast🎓 Students / LearnersSimple UI, no complex setup needed💬 Why AutoBaker Pro?
"High poly + Low poly → Baked textures. Done."
"One model or a hundred — same one click."
"No setup. Just bake."