CMA's Tools
A focused collection of Blender node tools designed to remove friction from your daily workflow. Build complex shapes faster, wrap objects cleanly to any surface, and debug vectors visually — all without leaving geometry nodes.
Tube Shaper, Warp to Surface, Vector Viewer, and more tools to come. One purchase, lifetime updates.
Works with Blender 4.5+ geometry nodes. Free updates for the lifetime of the product.
Included Tools
Tube Shaper
Warp to Surface
Vector Viewer
Grass Striper
And more tools to come
Grass Striper
Makes it easy to get a mowed lawn look in seconds, including the couple of mowing passes around the perimeter of the yard and around objects.
Real mowing detail
It does it properly instead of faking it with shading actually tilting the grass in the direction it was mowed and emulating tire pressure on the edges of each pass.
Presets based on real mowers, compatible with most grass assets (including Geo Scatter and Botanica), plus trimmed and untrimmed grass options.
Includeds: Viewport optimization and camera-quality controls for fast previews and final renders.
Tube Shaper
Quickly sculpt table legs, railing supports, pipes, columns, and any kind of tubular detail. Draw a curve once and iterate through dozens of profile variations without rebuilding your setup.
Design fast, iterate faster
Generate clean, deformation-ready tubes from any guiding curve. Adjust thickness, bevels, twist, and subdivision in one compact panel. Now with even more presets (and yes, now with 200% more door knobs).
Profile Blending
Blend between profiles in real time. Morph smoothly between built-in profiles or your own custom shapes. Create unique forms by adjusting radius and blend instead of manually modeling every step.
Presets & Customization
Start from a library of ready-made shapes, then dial in every detail. Save your own presets, reuse them across projects, and build a personal kitbash library of tube designs.
Included: 20+ starting presets, with more coming in future free updates.
Warp to Surface
Bend meshes cleanly onto any target object. Wrap decals, panels, cables, and other details onto curved forms without the usual stretching or unintuitive setup.
Surface-Aware Warping
Objects follow the curvature of the surface instead of stretching across it, giving clean results for trims, engravings, decals, and sci-fi details.
Warp to Surface (Snap Mode)
Place objects onto any surface along a chosen axis and keep them locked to the underlying contours. Great for scattering objects, getting something to finally sit correctly on the ground, or guiding shapes like tree roots along curved terrain.
Precise Offsets
Control distance along the surface normal or set a fixed gap to prevent intersections. Keep details feeling grounded without manual adjustments.
Vector Viewer
A visual debugger for geometry nodes. See any vector attribute directly in the viewport as arrows, making it easy to understand direction and magnitude.
Node-Based Visualization
Plug in any vector (or compatible data type) field to see its direction in 3D. Perfect for understanding normals, flow maps, forces, and custom attributes in complex node graphs.
Get All My Tools, for Less
CMA's Tools bundles the current node groups into a single discounted toolkit, with new utilities added as free updates over time. Buy once, keep building faster.
Free lifetime updates • Commercial use allowed (see license)
V1.3.1
- Added an exponential fog
- Added a filter so Irrelevant objects inside the blend file, which the add-on references won't show up.
- Added an override button to geometry node preset saving
- I added the preset tab to the modifier panel so it's no longer just in the 3D viewport.
V1.2v Grass Striper
- Create a clean, mowed lawn look in seconds, including perimeter passes around yards and objects.
- True blade tilt instead of fake shading, with tire pressure details along the edges of passes.
- Presets based on real mowers, compatibility with common grass assets (Geo Scatter, Botanica), plus trimmed and untrimmed grass.
- Viewport optimization and camera-quality controls built in.
V1.1.1 Fix issue where add-on would lag heavy scenes.
V1.1 Geometry node preset Saving and loading!!!
Inside of the viewport side panel, on the CMA's tools tab There is a all new GN presets section.
While selecting any geometry nodes group, you can save the values in any sockets and load them later. This works with any geometry node group and not just the ones in the add-on. So if you have your own geometry node groups that you would like to have presets for, you can save them and use them later.
I've been wanting something like this for a while now.
Camera optimization node.
- Added a camera culling geometry node with
- thrustum culling and
- distance culling.
You can choose between points, faces, and instances to delete. You can also add padding for the culling planes. along with an angle for increasing the FOV that it culls.
The distance calling is just a simple value to adjust when it will cull, along with a dither slider to make the transition less abrupt.
Plane Remesher
- Added a simple plane remesher.
- you can either choose a resolution manually or
- Choose a grid size for the resolution.
Suitable for landscapes with minimal overhangs. I typically use this for quickly remeshing a sculpted landscape or for having further out landscape meshes at a low resolution.
updates
- updated warp to surface to have a object offset amount. You can either offset along the axis you're warping or along the normal of the surface being warped to.
- Added a search box for the geometry node groups.