The Alchemist's Dispatch - Steampunk Prop & Full Tutorial
The Alchemist's Dispatch is a high-quality, game-ready prop designed for Steampunk and Victorian narrative settings. This asset features a rugged, layered leather and fabric construction, intricate brass buckles for securing goods, and realistic material definition blending distressed leather, worn fabric, and metallic patina.
This model adheres to a complete High-Poly to Low-Poly PBR workflow, ensuring maximum visual fidelity and optimized performance across all modern game engines.
(https://youtu.be/Ekjtp1XXs4c)
🛠️ Key Features & Technical Specs:
FeatureDetailsAestheticSteampunk / Victorian / Adventure aesthetic, perfect for Fantasy RPG, Adventure, or Alternate History settings.WorkflowOptimized Low-Poly mesh created from a detailed High-Poly sculpt.ResolutionFull 4K PBR Texture set (Albedo/Base Color, Metallic, Roughness, Normal, AO).Geometry Optimized Low-Poly Triangles: ~55,008 Tris.
CompatibilityFully tested and ready for Unreal Engine, Unity, and all major PBR pipelines.
📦 Included Files (Low-Poly Game Asset Pack):
Low-Poly Mesh: The final game-ready mesh in FBX, OBJ format.
Blender File: The final Blender scene file with low-poly mesh and materials setup.
4K Textures: Complete PBR Texture Set (for both High-Poly and Low-Poly models).
High-Poly Data: High-Poly geometry included (for re-bakes or sculpting reference).
⚙️ Softwares used in this pack:
Blender / Rizom UV / Substance Painter / Marmoset Toolbag
Addons Used in Blender: Hardops / RizomUV Bridge
📚 The Alchemist's Dispatch – The Complete Workflow Tutorial
Learn the entire AAA process! This comprehensive, 22+ hour course covers all stages, from initial Hard Surface/Prop Modeling and high-poly detailing, to Low-Poly Retopology, detailed Baking, and advanced PBR Texturing (focusing on layered leather and brass) in Substance Painter.
⚠️ NOTE ON TUTORIAL FORMAT:
This is a silent tutorial. All learning is demonstrated through clear screen recordings with visible mouse clicks and keyboard shortcuts. There is no voice-over or spoken commentary.
Tutorial Features (22 hrs 47 min Total):
+12 hrs Modeling the Bag in 24 parts (Blender)
+3 hrs Unwrapping in 6 part (Rizom UV)
+2 hrs Texturing the Leather & Metals in 6 parts (Substance Painter)
+3 hrs Retopology in 8 Part (Blender)
+10 min Baking in 1 parts (Substance Painter)
+1 hrs Animation & Rendering in 2 Part (Marmoset Toolbag & Blender)
💥 BEST VALUE BUNDLE: Get the Asset + Full Tutorial!
Buy both the Game-Ready Asset and the Complete Video Tutorial together and Save $5 instantly! Master the creation process while receiving the final, optimized asset for your projects.