π₯ Gym Boys
3D model of cute Gym Girls. She has ARKit blendshapes, humanoid rig, many color options. They will be perfect characters for a Simulator or RPG game.
Β πππ Special 50% release discount: GYM_RELEASE
You can use this coupon code only on ArtStation. The coupon is valid 14 days after release, until 05/11/2023.
π Key Features
π Low-poly
π Completely modular
π Fully Rigged
π Apple Blendshapes
π Adjustable body parts
π Easy Color Change
π 2 Body Normal Maps
π 7 Unique Hairstyles
π 2 Unique Head Meshes + 5 Unique Makeup Textures (Basecolor + Normal)
π 3 Unique Top Meshes + 4 Unique Bot Meshes + 2 Unique Shoe Meshes
π Many Accessories: Watches, Headphones, Headset (on/off), Glasses
π This asset is part of the Gym Bundle: Boys and Girls
π Polycount | The Character does not have LOD system
Gym Boy 01
π―οΈ Faces 36009 β Tris 68610 β³οΈ Verts 42877
Gym Boy 02
π―οΈ Faces 29290 β Tris 55392 β³οΈ Verts 30410
Gym Boy 03
π―οΈ Faces 35695 β Tris 68224 β³οΈ Verts 46693
Gym Boy 04
π―οΈ Faces 38520β Tris 73846 β³οΈ Verts 41516
βοΈ Rig
This Character rig is based on Humanoid skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. Additional bones:Β
Β eye_jose_r, eye_jose_l, eye_minho_l, eye_minho_r
Characterβs Rig has been tested with various animations, such as:
π ALSv4
π 3rd person standard animations
π Female Interactions Animations
π Mocap Library
π ARLS + Horse Animset
π Succubus AnimSet
π Valley of the Ancient
π Close Combat: Swordsman
π Lyra Starter Game
π‘ Blendshapes
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Exclusive for Gym Boys: Experimental Body Shape Blendshapes. Adjust the body shape to any body type!
π₯ Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.
π° Please note that:
Clothes can be taken off completely, and full-body is included.
Body texture has censored and uncensored (request) versions.
Adult parts are not modeled and do not have morphs or a rig.
To avoid body intersection through clothes the body is sliced into pieces.
Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
The phone from the pictures is not included.
βοΈ Unity project
π Supported version: 2021.3.31f1
π Render pipelines: Built-in, URP, HDRP
π Humanoid rig with eye bones, but no jaw bone
π For facial animations use Blendshapes
π Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character
π Physics is not included
π AllPartsTogether.fbx file is included for customization
βοΈ Unreal Engine Project
π Supported version: 4.19+
π Epic Skeleton rig with additional bones
π For facial animations use Morph Targets
π Physics are not included. Itβs advisable to use KawaiiPhysics plugin for the best-looking results.
π Material Instances with MatID map for color change are included
π 3rd person standard animations are included
π Separated Meshes for Master Pose / Leader Component are included
π Wind Simulation for Hair!
π Blueprints are not included
βοΈ 4K Textures
π BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
π The phone from the pictures is not included.
π Textures are packed for better optimization
β’ β’ β’ πFAQ
Q: Need help with the model, how to contact you?
A: The best way to contact me is through e-mail π§ idafaber3d@gmail.com. Expect an answer in 1-3 working days.
Q: Can I create an NFT with your model or sell it as a VRchat avatar?
A: No, it is prohibited to use my models for creating non-fungible tokens, or use in other blockchains. It is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. It is also prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.
My customers have reported to me that my models work in Blender.
Q: Are clothes from other models compatible?
A: Some are compatible, and some are not. More info here:
https://docs.google.com/document/d/1en3Q3wOXL_y8NxQpuBf6Mi582m9KfTFg1uq5O04Ep6c/edit?usp=sharing
Q: How do I get the full archives?
A: Request it through e-mail π§ idafaber3d@gmail.com. For verification purposes, I will ask you for the Invoice ID. Expect an answer in 1-3 working days.
Q: Can I request customization? Are you available for commissions?
A: Yes, send a letter to my e-mail π§ idafaber3d@gmail.com
Thank you ~