Architecture (Tile#0002) – 3D Model
Futuristic architecture 3D model for game integration, with four 30° orthographic corner cameras set to render in dimetric projection at 2:1 pixel ratio all four angles of the square. The sun is in a fixed position for a consistent, realistic 4 sides view. The 3D model ‘real-world’ square dimension is 400m x400m / 1312’x 1312’.
The file ---Building-0002_DIMETRIC_2x2_TREES.max--- has only the asset placement and scale, using the Itoo Forest Pack 6.3.1 (NOT included). The “textures’ folder includes all maps except the HDRi files.
Specifications:
3DS Max 2021
V-Ray 5
Scene Totals – Objects: 92, Lights: 2, Cameras: 4
Mesh Totals – Vertices: 127464, Faces: 192306
Square Base: 400x400m (1312’x1312’)
Included:
File Formats: (.MAX), (.FBX), (.OBJ +.MTL)
Textures folder
NOT Included:
Itoo Forest Pack 6.3.1 (maps and assets)
vp_HDRi_v2_02_20k.hdr
vp_HDRi_v2_04_20k.hdr
vp_HDRi_v2_04_20k.jpg
vp_HDRi_v2_05_20k.jpg
3DCollective_HDRi_004D_1744_16K.hdr
3DCollective_HDRi_004D_1744_16K.jpg
Additional Info:
The original design models are created in 3D Studio MAX 2021. Contact us for questions, comments or to ask for customized work on this or other 3D models, including animations.
The illustration pack corresponding to this model is available at: Architecture (Tile#0002) – Dimetric Projection Illustrations