Temporary Weapons Artist
Treyarch’s Weapon Art team is on the hunt for a talented, dedicated, and passionate Weapon and Hard Surface Artist to join our team. A successful candidate is an Artist that absolutely LOVES weapons and has the talent and skill to match that love, while being a total team player. This is a critical role which focuses on one of the most important aspects of First Person Shooter games.
What you'll be doing:
- Contribute to creating weapons, attachments, and equipment at the highest quality for in game and promotional uses either through Modelling, Texturing, Designing and Rendering.
- Rig and implement assets into the game.
- Work together with Artists, Animators, and Designers on ensuring the best player experience.
Skills & Requirements
- An incredible passion for 3D art and First Person Shooters.
- 4+ years of experience working within game development.
- Excellent abilities in hard surface modeling.
- Excellent abilities in photo-realistic texturing and surfacing work.
- Excellent attention to design, detail, form and function.
- Good eye for color and tonal balance, and graphic design.
- Must be a team player and collaborate with others.
- Excellent understanding of mechanical function and purpose.
- Self-managing and able to identify and meet deadlines and goals.
- Must be willing to go above and beyond what’s expected to ensure the absolute best quality is achieved.
- Excellent communicator willing to receive and give direction and critique.
- Meticulous and detail oriented, keeping your work clean and tidy.
- Excellent problem solving abilities creatively and technically.
- Ability to learn new tools quickly and effectively.
- Excellent working knowledge of industry standard 3D and image editing programs.
- Expert knowledge in Maya and Substance Painter.
- Outstanding knowledge of weapons and equipment.
- Outstanding knowledge of general military application and authenticity.
- Experience working with game engines.
How to Apply
Please apply here: https://careers.treyarch.com/job/R001916/Temporary-Weapons-Artist-Treyarch
Candidates will need to submit the following:
- Online Portfolio (with breakdown)
Candidates will also need to be prepared for an Art Test.
About the Company
Founded in 1996, Treyarch is an award-winning videogame studio, driven to create awesome games for the world to enjoy. It is an approach that has helped make the studio behind the Black Ops series an industry-leading developer. Call of Duty®: Black Ops, Call of Duty®: Black Ops II, Call of Duty®: Black Ops III and the studio’s most recent release, Call of Duty®: Black Ops 4, have all gone on to break industry records. Additionally, Treyarch is the birthplace of fan favorite, Call of Duty’s Zombies.
Working at Treyarch means having the opportunity to work on some of the biggest videogames in the industry, all within a culture that values individual talent and the teams that bring games to life. We provide our teams with the cutting-edge development tools needed to make their most ambitious plans a reality, allowing for rapid iteration and the ability to create the kinds of memorable gameplay moments that are ultimately shared by millions of fans around the world. We also embrace challenges, knowing that together, we can overcome anything…and hopefully inspire a few new game developers along the way.