Associate Artist I (Temporary)
Infinity Ward
Woodland Hills, CA, USA
Job type: Other
Job Description
Your Mission
Infinity Ward is currently looking for an Associate Artist I (Temporary).
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
- Create tiling environment materials that adhere to photorealism, regardless of technique used
- Ability to produce all necessary textures to create a tiling material (albedo, normal, spec, gloss, etc.)
- Take direction from Art Director and Leads when creating material assets
- Work closely with the Environment Artists to create materials that fit their needs
- Utilize good judgement when establishing optimal texture resolution
Skills & Requirements
Player Profile
Minimum Requirements:
- Solid understanding of Physically Based Rendering (PBR) workflow
- Experience with Photogrammetry or basic understanding a plus
- Strong sense of composition and an ability to understand the difference between high, medium, and low frequency details
- Comfortable working in Substance Designer, Substance Painter, Adobe Photoshop and Zbrush.
- Knowledge of a 3D modeling software (Maya, Max, etc.)
- Basic modeling and UV layout skills
- Understand how to bake from High Poly to Low poly
Additional Skills:
- Ability to accept criticism and feedback
- Able to change your work based on notes
- Comfortable being part of a team of artists
- Willingness to improve and learn new skills
- Able to work under pressure and meet production deadlines
How to Apply
Please apply on our website.
https://careers.infinityward.com/job/R004254/Associate-Artist-I-Temporary
About the Company
Founded in 2002, Infinity Ward is the original studio behind the Call of Duty franchise.
The titles developed by Infinity Ward have won over 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades.
In 2007, the studio released Call of Duty 4: Modern Warfare, a revolutionary title that set the bar for the modern first-person shooter.
Our latest releases, Call of Duty: Modern Warfare 3 and Call of Duty: Ghosts, broke records with the fastest revenue generating launches of any entertainment product.
In 2014, Infinity Ward merged with Neversoft, bringing together two talented and accomplished groups under one roof, with the goal of creating the best games possible.
Infinity Ward is located in Woodland Hills, California, just outside of Los Angeles.
A critically-acclaimed studio, Infinity Ward is proud to have one of the most passionate and accomplished development teams in the industry.
We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent workplace environment.