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Standard lighting pipeline: DEMO_05_00_MedievalForestRuins, DEMO_05_00_RuinChappel
Lumen + Nanite:Â DEMO_5_01_MedievalForest, DEMO_5_01_SmallChapel,
Flythrough:Â https://youtu.be/3EmJAANC7ac (before Updates)
Walkthrough: https://youtu.be/THbCveagmKc (before updates)
Unreal Engine scene with ruins located in a dark swamp with photogrammetry assets. Many parts to building your own structures. Additional foliage, sounds and effects. Whole pack with over 400 assets.
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UPDATE 3 (5.0+)
-remeshing landscape with new meshes (for better use of UE5 features)
-much more changing cascade to Niagara effects
-optimizations and small fixes
-demo for standard lighting pipeline and also for Lumen + Nanite
-nanite and lumen support for 5.1+
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UPDATE 2
- -additional chapel map with neutral lighting setup
- -add detail maps to base materials
- -fixes for UE5
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UPDATE 1
- -expansion of the demo map with additional dungeons
- -few additional assets like human remains and old lattice
Features:
- Â game ready and optimized (around 70-90 FPS on full HD and 1070 graphic card)
- Â photogrammetry High-quality assets
- Â detail and atmospheric scene with two lighting scenarios
We hope the atmospheric level with two lighting scenarios helps you build your own moody place. Filmic quality with photogrammetry assets should give you enough believable and immersive world. Medieval fantasy world or demonic monster slasher - it's all up to you! :)
Release Notes
Update 3Â
-nanite and lumen support for 5.1+
-assets improvements and additional grounds